

Players can unlock additional Constructs by advancing the story, and more Constructs can be obtained via a gacha mechanic and in-game events. Evading attacks will consume stamina, which prevents players from freely dodging all the time (visually stamina bar is dodge button's outline).Ĭonstructs can be strengthened by leveling up and promoting them, as well as leveling weapons and equipping "memories" (which add pure stats to character, also majority of them have special effects upon equip 2, 4 and 6 pieces). Players may also evade enemy attacks, which will trigger a bullet time effect called Matrix upon successful evasion, slowing down time and allowing the player to land additional hits to the enemy or take better position along with giving next used orb temporarily ability to activate 3-ping version. Chaining 3 Pings with the same color will execute a powerful version of that skill. During combat, different colored "Pings" can be obtained, which will fire off different skills. Storytelling is presented in a visual novel format, while combat is hack and slash action-based, with the player fighting enemies in real-time in various stages. Punishing: Gray Raven has players control a squad of up to three characters, known as "Constructs", against various enemies. The global release came out on July 16, 2021. It was first released in China on Decemand a year later on Decemin Japan. Punishing: Gray Raven ( Chinese: 战双帕弥什, Japanese: パニシング:グレイレイヴン) is a mobile action role-playing game developed and published by Kuro Game.
